![]() ![]() ![]() Lightwave specific materials need to be baked as textures for Unity to read them - use the Node system in Lightwave for a non-destructive pipeline.Multiple materials per mesh.ĭetailed documentation for this from Lightwave is not available on-line but comes in the PDF manual included with your download Materials with Texture and diffuse color.Pivot points and Names are also imported. All nodes with position, rotation and scale. ![]() Importing lightwave scene files using the Lightwave App Link - Included from version 11.0.Using the FBX plugin for Lightwave - Included from version 9.0.You can import meshes and animations from Lightwave in two different ways: ![]()
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